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OpenGL Game Development
OpenGL (Open Graphics Library) is an industry standard, standard specification defining a cross-language cross-platform API for writing applications that produce 2D and 3D computer graphics. OpenGL is used in animated films, 3D applications, computer games, and in other domains requiring graphics manipulation.
We extensively use OpenGL in our game software development on the Mac and the iPhone. Our Mac application Filter is a video effects generation tool created using OpenGL. We used OpenGL for porting games from windows to Mac.